SHOOT 'EM UP!
Shoot 'em up. Keep the combo. Hope you get the duck cannon.
Enemies come at you from every side, and they keep coming. Every few hits adds to your combo. A higher combo makes you shoot faster, move faster and score more. It also makes enemies spawn faster.
While your combo is active, a weapon roulette counts down. When it reaches zero you get a random new gun, whether you like it or not:
- Pistol: reliable.
- Shotgun: spread shot, heavy damage up close.
- Machine-Gun: high rate of fire.
- Peastol: fires peas.
- Quacknon: fires ducks.
- Nerf Gun: fast foam darts.
Enemies
- Swarmers: small, fast, and there are a lot of them.
- Tanks: slow, and they take several hits to kill.
Your combo ends if you stop landing hits or take too much damage. Your health regenerates when you avoid damage for a while. Survive as long as you can and get the highest score you can.
Controls
- WASD: move
- Mouse: aim
- Left click: shoot
- Esc / P: pause
Credits
Game by Diego Lopes. Made with olcPixelGameEngine 3.
Sounds from freesound.org:
- pistol: morganpurkis (CC0)
- shotgun: hyperix6 (CC0)
- machine gun: qubodup (CC0)
- pea: MiSchy (CC0)
- duck: mokasza (CC BY 4.0)
- nerf: LaCezio (CC BY-NC 3.0)
- bullet hit: PotaterSalad (CC BY 4.0)
- punch: JohnLoser (CC BY 4.0)
- player death: Far_Box_creature (CC BY 4.0)
- weapon shuffle: Cpfcfan10 (CC BY 4.0)
- weapon select: InspectorJ (CC BY 4.0)
- hint: dland (CC0)
- bam: Benboncan, HerbertBoland (CC BY 4.0)
- combo: Scrampunk (CC BY 4.0)
- combo lose: DrMrSir (CC BY 4.0)
- heartbeat: newlocknew (CC BY-NC 4.0)
- ui hover, ui confirm: Feraly_ (CC0)
- footstep: d00121058 (CC0)
- enemy sounds: Diego Lopes
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Diego Lopes |
| Genre | Shooter |
| Tags | Arena Shooter |
| AI Disclosure | AI Assisted, Code |





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