Shoot 'em up. Keep the combo. Hope you get the duck cannon.

Enemies come at you from every side, and they keep coming. Every few hits adds to your combo. A higher combo makes you shoot faster, move faster and score more. It also makes enemies spawn faster.

While your combo is active, a weapon roulette counts down. When it reaches zero you get a random new gun, whether you like it or not:

  • Pistol: reliable.
  • Shotgun: spread shot, heavy damage up close.
  • Machine-Gun: high rate of fire.
  • Peastol: fires peas.
  • Quacknon: fires ducks.
  • Nerf Gun: fast foam darts.

Enemies

  • Swarmers: small, fast, and there are a lot of them.
  • Tanks: slow, and they take several hits to kill.

Your combo ends if you stop landing hits or take too much damage. Your health regenerates when you avoid damage for a while. Survive as long as you can and get the highest score you can.

Controls

  • WASD: move
  • Mouse: aim
  • Left click: shoot
  • Esc / P: pause

Credits

Game by Diego Lopes. Made with olcPixelGameEngine 3.

Sounds from freesound.org:

  • pistol: morganpurkis (CC0)
  • shotgun: hyperix6 (CC0)
  • machine gun: qubodup (CC0)
  • pea: MiSchy (CC0)
  • duck: mokasza (CC BY 4.0)
  • nerf: LaCezio (CC BY-NC 3.0)
  • bullet hit: PotaterSalad (CC BY 4.0)
  • punch: JohnLoser (CC BY 4.0)
  • player death: Far_Box_creature (CC BY 4.0)
  • weapon shuffle: Cpfcfan10 (CC BY 4.0)
  • weapon select: InspectorJ (CC BY 4.0)
  • hint: dland (CC0)
  • bam: Benboncan, HerbertBoland (CC BY 4.0)
  • combo: Scrampunk (CC BY 4.0)
  • combo lose: DrMrSir (CC BY 4.0)
  • heartbeat: newlocknew (CC BY-NC 4.0)
  • ui hover, ui confirm: Feraly_ (CC0)
  • footstep: d00121058 (CC0)
  • enemy sounds: Diego Lopes
Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorDiego Lopes
GenreShooter
TagsArena Shooter
AI DisclosureAI Assisted, Code

Leave a comment

Log in with itch.io to leave a comment.